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Star Wars Low-poly Props

Various low-poly props for Star Wars mod.
https://www.moddb.com/mods/rising-empire

Prop sets share a single texture atlas from 1024x1024 to 2048x2048, with diffuse, specular and normal maps.

Set 1 - General Props

Set 1 - General Props

Set 2 - Large Outdoor Props

Set 2 - Large Outdoor Props

Set 3 - Consoles/Holoprojectors

Set 3 - Consoles/Holoprojectors

Turbolaser Tower with internal areas

Turbolaser Tower with internal areas

Imperial Garrison - Massive Gate

Imperial Garrison - Massive Gate

Imperial Garrison - Massive Gate (opening animation)

Imperial Garrison - Massive Gate (opening animation)

Imperial Garrison - Large Gate (open)

Imperial Garrison - Large Gate (open)

Large walls and turbolaser towers scale test (Ingame)

Large walls and turbolaser towers scale test (Ingame)

Large gate scale test (Ingame)

Large gate scale test (Ingame)

Wall variation scale tests (Ingame)

Wall variation scale tests (Ingame)

Large Wall Variations

Large Wall Variations

Large Wall test (Ingame)

Large Wall test (Ingame)

Wall texture variations (Ingame)

Wall texture variations (Ingame)

Walls and catwalk combination test (Ingame)

Walls and catwalk combination test (Ingame)

Durasteel Catwalk set (Ingame)

Durasteel Catwalk set (Ingame)

Buildings and props test (Ingame)

Buildings and props test (Ingame)

Cantina Bar and Bacta Tanks (Ingame)

Cantina Bar and Bacta Tanks (Ingame)

Medium Wall Set

Medium Wall Set

Animated holo-screens test (Ingame)
Created using After Effects, and exported to work ingame.

Animated holo-screens test (Ingame)
Created using After Effects, and exported to work ingame.

Various turrets (emplacements and deployable)

Various turrets (emplacements and deployable)

Low-poly Tatooine-style buildings. Source for some models were provided, but I remodelled, prepared and textured all of them.

All buildings have interiors and separate roofs for visibility when infantry enter and garrison them.

Low-poly Tatooine-style buildings. Source for some models were provided, but I remodelled, prepared and textured all of them.

All buildings have interiors and separate roofs for visibility when infantry enter and garrison them.