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Monthly Art Challenge - Retrofuturism/ Ancient Civilization

Made this scene for a monthly art challenge in July, hosted on a post-Project Titan community group.

Went into this challenge aiming to learn to create a cityscape scene with megastructures, which were done by displacement maps on a heavily subdivided plane with Nanite enabled.

Tried my hand at making retro vehicle designs with some futuristic elements, and art-deco-esque buildings for the foreground.

Final touch was using fog cards to add depth (and hide some jank).

Still a newbie at composition and lighting, but felt I should just call it done.