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Shadowcat High Poly

Shadowcat Medium Battlemech, made for a Battletech mod for Command & Conquer: Generals (now inactive). This was modelled to create splash/loading screens. All elements and details are modified from primitives, at the time it was modelled, subdivision modelling was not used widely.
A released and playable build of the mod can be found here:
https://www.moddb.com/mods/battletech-the-capellan-solution

This was working off concept art from the Battletech sourcebook: Technical Readout: 3058 Upgrade. (2006)

Technical Details:
42638 polys polys / 96764 tris
Rendered in 3DS Max, scanline renderer

Summary :	Shadow Cat OmniMech
Artist: 	Duane Loose
Source: 	Technical Readout: 3058 Upgrade

Summary : Shadow Cat OmniMech
Artist: Duane Loose
Source: Technical Readout: 3058 Upgrade