Viking "Blatnice" Sword, based off a modern-day reproduction of a historic find.
Did this as an exercise in following photo references, and modifying them for detail textures.
https://www.pinterest.com/pin/562527809676855776/
Modelled a high-poly to bake the base normal maps, and modified the photo reference to create the detail textures.
*EDIT*
I was not very happy with the results on the photo modification textures, and used the same low poly and high poly to learn using Substance Painter, hence the second version.
Technical Info:
Textures: 1024x512 diffuse, specular and normal maps
Low poly: 504 polys /924 tris
High poly: 13528 polys / 27056 tris
Screenshots taken from Sketchfab