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Battletech Mechs Lowpoly

Very old work I did in 2006, which I dug out and generated specular and normal maps using the original diffuse textures since they still held up decently.

The Atlas and Dire Wolf are entirely my work, while the Timber Wolf model was provided by bobthedinosaur, who headed the Battletech mod using the Spring engine.

Technical details:
Polycount: 1132 polys/2097 tris for Atlas; 1402 polys/1782 tris for Timber Wolf; 1029 polys/1928 tris for Dire Wolf
Textures: 1024x1024 diffuse, specular and normal maps
Screenshots taken from Sketchfab

Atlas lowpoly

Atlas lowpoly

Atlas lowpoly

Atlas lowpoly

Atlas lowpoly

Atlas lowpoly

Atlas lowpoly

Atlas lowpoly

Timber Wolf lowpoly

Timber Wolf lowpoly

Timber Wolf lowpoly

Timber Wolf lowpoly

Timber Wolf lowpoly

Timber Wolf lowpoly

Timber Wolf Ingame Test

Timber Wolf Ingame Test

Timber Wolf Ingame Test

Timber Wolf Ingame Test

Timber Wolf Ingame Test

Timber Wolf Ingame Test

Dire Wolf lowpoly

Dire Wolf lowpoly

Dire Wolf lowpoly

Dire Wolf lowpoly

Dire Wolf lowpoly

Dire Wolf lowpoly